Saturday

Glitch Buster and Cardboard Jackets

Could almost hear victory trumpets when the playfield dissolved to be replaced by a text screen. After positioning a mirror so I could read by its reflection, I found it said: "Congratulations! you have passed the first test. You are now ready to confront THE ULTIMATE GLITCH"Heart in mouth, I hit the "return" key. More text filled the display. 

I was on my way...Frankly, the fine details have grown vague, wiped clean by a mixture of total exhaustion and the Game Doctor's smart-bomb therapy (still legal in New York State). I remember buying a dog whistle and then calling the serial number on my game disk, and I think I took the bus to Corvallis, Oregon, but I can't be sure. You know, I can still taste that disk. Hopefully, publishers will someday cater to glitch busters by encasing their disks in better-tasting cardboard jackets.It must've gone on like that for weeks, even months. 

Time lost all meaning as I crisscrossed the country, digging up caches of documentation and making enigmatic--even to me--calls to out-of-the-way electronic message boards. If EG hadn't printed plans for a left-handed joystick, I might never have completed my quest.But I did. And when the screen lit up, well, it was almost worth it. Folks say every life has three important moments: When you're born, when you get married, and when you die. Seeing this glitch makes it four.I'd love to be able to tell you about it, but my memories are already disjointed. I can recall at least the gist of the message from space, and the striptease show has also stuck in my mind, but other specifics are gone forever. All I know for sure is that a bunch of EG staffers found me slumped over the computer. They brought me here. From now on, send your glitches to  the FIFA 16 Hack For Android Forman [features editor]. She's still young and healthy enough to stand the strain.

Raiders of the Lost Ark

This version had the following changes: Main game menu can be configured to display filename and extension, filename only, or real game title Games can be highlighted by game type, alphabetically, or by alternating rows Game menu colors can be changed for alternating modes
Main game screen can be displayed in 80x25 text mode, 80x30 text mode, or high-resolution VESA  modesOption for slightly more realistic Pitfall II music Debugger supports breakpoint on symbolic equation Major TIA fixes-emulation is much more accurate Emulator settings moved to industry-standard .INI file Completely new controller support allowing mouse, keyboard, and joystick functions to be remapped Fully re-mappable Gravis GrIP controller support (requires Gravis DOS driver-see chapter 2) Fully re-mappable Microsoft SideWinder controller support-can be expanded to support future SideWinder controllers PCAE and PCAE160 have been combined into a single executable Additional game resolution modes for PAL games and greater compatibility with various video cards
 
Several emulator bug fixes 
Experimental program to assist in detecting new SideWinder controller packet structures Improved debugger online help During emulation, pressing F8 allows the user to type in a game title. Title, game type, controller information, and the vertical position (as set with the plus and minus keys) are saved to the profile file. Thus the emulator "remembers" where the last vertical position was set by the user.
 
Improved joystick calibration routine that should be more friendly to "jittery" joysticks
Thrustmaster FCS, CH Flightstick Pro, and some multi-button gamepads supported (all but the FCS are untested) 

Improved external interface board design
Minus key in debugger moved to equals (plus) key, and also shows the CRT horizontal position
Hitting the minus key in the debugger shows the positions of the player objects, missiles, and ball (when the game screen is being displayed) Slightly improved disassembler should be more compatible with backswitched images
This emulator has these key features:
Very fast emulation due to the Pentium-optimized assembly implementation
Full collision checking
One paddle is emulated using the mouse, and two other paddles can be emulated using analog joysticks.
Emulates the Atari Video Touch Pad (for Star Raiders) and Atari Keyboard Controllers.
Emulates Atari Indy 500 Driving Controllers (for Indy 500) and CBS Booster-Grip (for Omega Race)
Support for two joysticks (four-button joysticks can control select, reset, and both players' fire buttons in all games)
Built-in menu allows easy selection of games
Support for a game profile file that contains all the cartridge types and controller settings for every game in your library
On-line help is available in the menu system, integrated debugger, and while playing games
Built in interactive debugger that supports bank-switched images
Built-in disassmebler for images 4k or smaller, as well as many 8k, 16k, Super-Chip, and CBS games.
Support for Atari 8k, Atari 16k, Super-chip, Parker Brothers, CBS RAM-Plus, TigerVision, M-Network, and Pitfall II bank switched cartridges
Supports 64k cartridges containing 32 independent 2k games (32-in-1 games)
Supports 64k Brazilian Megaboy cartridge
Supports extended Super-chip and TigerVision bankswitching specifications
Support of Starpath Supercharger single-load and multi-load games
Sound emulation using Ron Fries' TIA Emulation Library on 100% Sound Blaster-compatible sound cards
Emulation speed can be slowed down to a user-selectable number of frames per second for especially fast computers
The sound playback rate can be varied for compatibility with certain sound cards
Supports optional extended VGA resolutions for games of Candy Crush Saga Cheats Tricks and Strategies which utilize more than 200 scan lines (might not be compatible with all VGA cards and/or monitors)
Support for connecting real Atari 2600 controllers to a PC using a home-built board that connects to a PC joystick port and bidirectional parallel port
Supports the PAL graphics palette in addition to the NTSC palette
Built-in vertical autocentering for different games, which can be disabled by the user
Ability to capture the screen to Windows .BMP files
Ability to save a game in progress to disk and restore it later

You can also download the source code.